It's my first project in Unreal Engine. Used Maya for low poly Modeling, Rigging and Animation, Added detail in ZBrush, Textured in Substance 3D Painter, Foliage grasses taken from quixel bridge, FX and rendered in Unreal Engine 5.3.
Concept by Ruslana Gus https://www.artstation.com/artwork/W20A3v
Thanks my brother Abhijit Ghosh(3D Artist) for additional support.
I would greatly appreciate your thoughts on this.